Beam's Effects gets reduced at lower graphics


So this is a bit awkward… The quality gets reduced when the graphics is really low. Ofc I don’t want lower end devices to see this :flushed:

Any help/suggestions on how I can fix it is appreciated! :slight_smile:

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I think you just have to remove it or deal with it. It makes sense why it’s doing that.

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You can try adding more points around the circle. I can’t think of anything else. :man_shrugging:

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For other games it doesn’t seem to be affected by the graphics.
Such as this:

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Are the scripts the same for both effects?

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There isn’t any scripts for it, it’s just Attachments & Beams

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Does the hierarchy look about the same for both?

As well as the properties???

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It’s a bit hard to describe, here is the model if you’d like to see it yourself:
https://www.roblox.com/library/9203386648/Beam

I can’t today. Could you send screenshots?

Beam 1:


Beam 2:

Weird. I don’t really know sorry. You could just duplicate the one that’s working

This game may use MeshPart with textures. Idk any ways to disable GraphicsQuality level affecting this.

You can create the beam effect with a decal.
Can be a image.

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this
i would just make cylinder, invert normals and paste img on 4 sides

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If you set the Segments section to 100, your problem will be solved. However, there may be an issue in terms of graphics; the most logical solution is to use multiple Attachments and Beams. @Avtixe

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