Beams not working as expected

Ever since the last update the beams have been acting weirdly, depending where you are they are rending and not rendering, anyone know how to fix it?
This issue is nothing to do with my math

(Tweet has the gif in it)
https://twitter.com/gsck_mp4/status/1074319836644327430

Depending on the cameras position they begin to freak out, anyone know how to fix this?

  1. Is FaceCamera on?

  2. What graphics level are you on?

  3. Anything in output?

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FaceCamera is on, graphics is full and no output related to the beams.

link to game if possible?

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Might be a zfighting problem

Bump, anyone know why this is happening? This is a pretty big issue as this is basically how I get payed.

There’s not enough information in the first post to attempt helping you out. Consider posting a place link where you have removed everything that isn’t related to the bug but still shows the bug happening. (i.e. if your place is a stage inside a building, remove the building and leave just the parts of the stage that make the beams, so we can see the bug in the place itself and assess better what is happening)

Due to the nature of the place and its contents I can’t provide a link to the place as people actively attempt to steal my stuff all of the time.
Here is another gif of the bug. What I don’t understand is I have seen places which have nearly 20x the ammount of beams I have and they run without any issues.
2018-12-24_15-29-04

Refer to:

PS: The “gif” you put here is 1 static frame.

The lights are the things that people try to steal, its not the rest of the stage or anything.

Heres the gif:
https://cdn.discordapp.com/attachments/374211540083015690/526783557939757068/2018-12-24_15-29-04.gif