Recently i’ve been working on a plugin that allows you to make behaviour trees and i was wondering if any of you had suggestions for the plugin since i have ran out of ideas. I’d also like to hear your oppinion on the plugin right now.
The plugin allows you to add and remove nodes to a tree wich will be build in game by another module.
The treeNode module comes with a pre coded walkTo function. This function can be used to make an npc walk to a position using Pathfinding. The function also cancels itself once the premade condition becomes false.
Here are some immages of a behaviour tree i made with the plugin and a video of that tree in action:
this performence is when you run it on the server. i split all calculation work with visuals. only thing thats done on the client is making the npc move the rest is all on the server.