Bell_Module V2 - A bell system!

Well, pretty interesting to hear about a bell system huh?

Bell_Module V2 is a physics based bell system that allows bells to well, ring!

It’s been (re) written by me with the help of SinfulActions ( aka Chronote ) over a period of about a month!

Showcase video!

SETUP VIDEO - Coming soon!

Get it here!

Brief introduction to setting it up, the easy way.

!DISCLAMER!

THERE’S NOTHING THAT NEEDS TO BE MESSED WITH INSIDE THE SCRIPT IN THE BUTTONS MODEL ( except for the audio named setup, that’s how you set up the bell’s sound ) - ALL SETTINGS ARE FOUND INSIDE THE MODEL OF THE BELL ITSELF!

To set it up the easy way…

Change the bell’s name if you want ( not the model name, the attribute named “BellName” [ I know, weird way to change it… ] )

Turn on AutoTorque

Play around with multiply amount ( keep preferably between 50 and 125 ) and divide amount ( keep preferably between 4 and 6 ) attributes

Select a swinging angle preset ( options listed in the changelog ) or play around with the custom angles yourself!

If you would like clapper wobble to be a thing, please keep it between 3 and 5 degrees to not have it drag all over the bell.

If you want, change the clapper handler settings!

vv listed below vv

( ClapperHitsNeeded, how many times the clapper will hit the bell before it stalls )
( ClapperStallRepeat, how many times the stall of the clapper will happen )

Change the sound using the audio named “SETUP” inside the script found inside the buttons model!
CHANGELOGS!

  • FULL RELEASE!

  • Added AutoClapperTorque, no longer worry about having to change the clapper torque when scaling the bell!

  • Added a switch model - because cosmetic changes are nice, aren’t they?

  • Rounded some corners.

  • Preparation for the release of BellModule - Rope edition!

PREVIOUS CHANGELOGS!

This version introduces a lot of new features!

  • Automatic torque calculation - AutoTorque

  • Bell swinging angle presets - ranging from 0 to 3.

  • 0 being custom swinging angle

  • 1 being low swinging angle

  • 2 being medium swinging angle

  • 3 being high swinging angle

  • Easier set-up

  • New motor sound handler

  • New clapper handler with ability of repeating a clapper stall cycle

  • New clapper wobble engine

Fixes

  • Better script handling!
  • Rounding up some corners!
  • Improved default bell headstock model!
36 Likes

Wow! This is so well done!
I’ll use it for my team game.

Thanks so much!

2 Likes

This is surprisingly entertaining. Makes me want to add bells to games just to use it.

3 Likes

URGENT UPDATE!

I kinda did a little oops and messed up some values…

Should be fixed now!

1 Like

Amazing work!
And how about the performance?

1 Like

Well, it depends on your wifi, the slower the connection the worse the performance.

It does also depend on if you properly set it up.

1 Like

This is really good. I’ll try this out later today. This is also cool that it is a unique system. Stands out from the other systems I see.

1 Like

Thanks for checking this out! Hope you’ll enjoy playing around with it.

Hey there everyone, system’s been fully released!

Please read the description of the model, as things have changed due to an update you guys are probably all familiar with…

Enjoy!

1 Like

Hey there, did a little oopsie… Forgot to enable AutoClapperTorque…

Should be fine now!

Another issue has been fixed! Clapper handler should work fine now.

BIG UPDATE - THE SOUND FOR THE BELL NOW WORKS!!!

It’s been unprivated!