"best" framework in Roblox?

  1. What do you want to achieve?

I want to be able to create games faster & have my code be cleaner with an OOP style of programming. I see using a framework necessary to being able to do this.

  1. What is the issue?

I’m not sure which Framework to use! I currently only know of two open-source frameworks, being @Quenty’s Nevermore Engine & @sleitnick’s AreoGameFramework. I’ve only done surface-level research on these two and they both look really really good. However, I don’t want to get committed to one, and possibly miss out on certain features the other may. Both of the documentation also is really good for both.

  1. Your opinion or suggestion!

Have you used either Framework or possibly a different one? What do you like and dislike about it? I’d like to know more opinions before I dive into one, but I guess the only way I can figure out if I truly like it is if I use it in practice.

I would say that you try each one of them, and once you have checked everything, you choose an option, since if both seem surprising to you, the choice will be difficult.