Introduction:-
Hello, I’ve been thinking of making my first personal game on Roblox. I want to attempt to make a game that is approachable for most users.
What I want to achieve and why:-
I mostly want to create this game for profit and recognition among the community, I would like to use these funds for advertising and to allow myself to have a bigger budget so I can get a development team together instead of just myself.
My question to you and your concept/ideas:-
What would be the best game genre and why, could you give an example?
What are your thoughts on my concept? Do you agree with it? If not, what could I change?
Would you choose a whole new genre/game idea for giving the most profit/recognition?
My concept (feel free to list any of your changes):-
I’ve had a bit of thought, the most popular and profitable game genre as of now are Adopt Me - RPG, Bloxburg - Town And City, Tower of Hell - Adventure. My thoughts were originally a low to semi poly game design, which includes houses, parks, etc for roleplaying. It would also have a selection of roles to choose from (child, teen, and parent). There would be two types of currency one type which you earn from by doing in-game jobs. The jobs would be fun and minigame like, this would encourage longer playing time and would overall make the game a whole lot more fun. The other currency would be obtainable in-game however only in very small amounts, this would encourage players to buy the currency (both currencies would be purchasable.) There would also be shops that you buy in-game items with the in-game currency.
Other games which I like the idea of:-
• Bloxburg:- I like the fact that this game was made from only a little help from others, but mostly Coeptus himself. I like the in-game job ideas, although I plan to make mine easier and more engaging. I also like the idea that you can buy a gamepass that doubles your earnings.
• Adopt me:- I like the map layout of this game. I also like the low poly design of this, and I like the concept of looking after pets, and the ability to trade them. I also like the idea that you open the door of buildings and teleport somewhere else, this helps me with interior space and what the exterior looks like, but overall looks cleaner. I also like the house ideas, but may need assistance with the ability to customize the houses and the ability to buy gamepasses that give you mansions/bigger, better-looking houses.
• Roblox High School 2:-
I love the look of this game, from the low poly house design to the map layout. I like the idea of having a skatepark, high school, and parks. I also like the idea of having cars. I also like that you have plenty of roles in this game. I also like the VIP gamepass, I think I could add a chat colour, more daily coins with this.
• Murder Mystery 2/Tower of Hell:-
Overall these games are fun and engaging. They persuade the user to keep playing to win. I would get inspiration from these games for jobs, as I want jobs to be fun and minigame like.
Why I want to go for the RPG and Minigame route:-
By making an RPG and Minigame type game I think I can combine the most popular genres together and by doing this I can gain interest, playtime, and hopefully profits.
Again, these are only my thoughts. Please reply with your ideas if you have any, as I would value other opinions/ideas a whole bunch more than mine. And apologies for the lengthy post I just wanted to try and get at least half my point across, thanks.