Best method for world border

Hi, I recently done a map (just a normal “overworld” grass map). And the end of the map is just the void - there’s just the sky. And I want to make a good looking world border, that isn’t just like a wall or something like that. So, which world borders do you like the most? Which look nice and smooth transitioning to you?
Thanks!

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Personally - I’ve used parts with the Forcefield material for borders, although at times they don’t look the best

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Some Blocky Mountains, Terrain Mountains, Tall Buildings, Tall Trees or Bushes will make perfect borders depending upon the style of building your game has.

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Its up to you really, it depends on the map type, terrain mountains with parts to stop the player from escaping, or invisible parts for a low poly, parts that remove health every second when touched! The choice is yours!

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