How do you make the ragdoll fly?
You could use ApplyImpulse on the character after it ragdolls like so:
Model.HumanoidRootPart:ApplyImpulse(whatever)
Change the range of the parameter to increase how crazy you want it to be (or you could use BasePart.AssemblyLinearVelocity).
Interesting, Thanks. But how do i make the knockback face the opposite direction of the player
(So if i punch the player it has to kinda go back)
You could use the Player’s HumanoidRootPart’s LookVector like so:
Model.HumanoidRootPart:ApplyImpulse(whatever * Player.Character.HuamnoidRootPart.LookVector)
I’m not entirely sure what the exact equation / formula is but I mean if it goes the wrong way you can always negate the LookVector.
Ah i see thx for mentioning that, im gonna update the module so it doesnot trust the client.
You forgot .CFrame so it should be like that :
Model.HumanoidRootPart:ApplyImpulse(whatever * Player.Character.HuamnoidRootPart.CFrame.LookVector)
--- This is optional, it makes character to rotate
Model.HumanoidRootPart:ApplyAbgularImpulse(Vector3.new(whatever the value is))
Yes, you’re right, I typed it out on my phone and it’s like 4AM for me (I should sleep) so yeah thanks for the correction
How can you call this “The Best Ragdoll Module”???
Cuz i called it the best, that’s it
Do u face any problem anyways ?
that’s not a valid reason on why you called it the best, there can be better ones
that’s why im saying its best cuz most of modules i tried had bugs but still there maybe some modules that better than mine who knows. btw are u just here to say that ?
Thank you so much , I really appreciate it.
Any time brother, dont forget to update the module cuz im uploading an update rn
The module has been updated to v1.5.
What bugs do other modules have that this one doesn’t have?
I keep getting the error: ReplicatedStorage.Modules.Manager.RagdollModule:6: attempt to call missing method ‘GetDescendants’ of table
Is this only exclusive to r6 or can it also be used with r15?
I might make version 2 in the future so stay tuned, with more fixes and features
how can i make the victim unable to ragdoll while in mid air?