I’m currently developing an parkour game, and the game itself it’s almost ready for testing, what I could like to know is about the rig I should enforce on my game.
I have thought about using R6, since its an simpler rig, and doesn’t have as many parts as R15, but R15 is more flexible in the area of animation and much more. Obviously I have gone for R6 while I select an definitive rig. I don’t want to let the player choose between these two because it could make the game easier.