Best, Safe, and Useful Toolbox Authors?

In Roblox’s Toolbox you can hit the filter button near the Search bar, and search up specific authors.

I’ve found two author inputs that can get really good and safe models.

  • Roblox
  • EndorsedModel

I’m curious if anyone knows any other useful author searches that can get you great models that are safe and useful?

1 Like

I don’t use free models that much but as you have said the author Roblox is a guaranteed safe option because it provides things such as sounds that are free to use for everyone and never contain malicious stuff. Also other content creators that have been creating models for a long time and/or have a decent reputation are trustworthy in my opinion.

Sub2HTR is good

image

like the rain system’s source code is fine

local particles = script:WaitForChild("RainParticles")

local underCover = false

local camera = workspace.CurrentCamera

local tweenService = game:GetService("TweenService")

local balls = {}

local lastBall = tick()


game:GetService("RunService").RenderStepped:Connect(function()

	if not underCover then

		if workspace:FindFirstChild("RainParticles") and workspace.RainParticles ~= particles then
			workspace.RainParticles:Destroy()
		end

		particles.Parent = workspace

		if tick() - lastBall >= Random.new():NextNumber(0.3, 0.7) then
			local ball = Instance.new("Part")

			local specialMesh = Instance.new("SpecialMesh", ball)
			specialMesh.MeshType = Enum.MeshType.Sphere

			ball.Material = Enum.Material.Glass
			ball.Transparency = 0.7
			ball.CastShadow = false
			ball.Anchored = true
			ball.CanCollide = false

			local size = Random.new():NextNumber(0.1, 1.3)
			ball.Size = Vector3.new(size, size, size)

			local x = Random.new():NextNumber(-40/2, 40/2)
			local y = Random.new():NextNumber(-15/2, 15/2)

			local xOffset = camera.CFrame.RightVector * x
			local yOffset = camera.CFrame.UpVector * y

			local zOffset = camera.CFrame.LookVector * 10

			local yTweenValue = Instance.new("NumberValue")
			yTweenValue.Value = 0

			table.insert(balls, {ball, x, y, yTweenValue})

			ball.Parent = workspace

			spawn(function()

				wait(wait(Random.new():NextNumber(0, 1)))

				local tweenInfo = TweenInfo.new(Random.new():NextNumber(1, 3), Enum.EasingStyle.Quint, Enum.EasingDirection.In)

				local transparencyTween = tweenService:Create(ball, tweenInfo, {Transparency = 1})
				transparencyTween:Play()

				local dropTween = tweenService:Create(yTweenValue, tweenInfo, {Value = Random.new():NextNumber(1, 5)})
				dropTween:Play()

				transparencyTween.Completed:Wait()
				ball:Destroy()
			end)

			lastBall = tick()
		end

	else

		particles.Parent = game.ReplicatedStorage
	end


	local rayParams = RaycastParams.new()
	rayParams.FilterDescendantsInstances = {script.Parent, particles}

	local ray = workspace:Raycast(script.Parent.Head.Position, script.Parent.Head.Position + Vector3.new(0, 100000000, 0), rayParams)

	if ray and ray.Instance.Transparency < 1 then

		underCover = true

	else
		underCover = false
	end

	for i, ballInfo in pairs(balls) do

		local xOffset = camera.CFrame.RightVector * ballInfo[2]
		local yOffset = camera.CFrame.UpVector * ballInfo[3]

		local zOffset = camera.CFrame.LookVector * 10

		local dropOffset = -camera.CFrame.UpVector * ballInfo[4].Value

		ballInfo[1].CFrame = camera.CFrame + xOffset + zOffset + yOffset + dropOffset

		local size = ballInfo[1].Size

		ballInfo[1].Size = Vector3.new(size.X, size.Y + ballInfo[4].Value/Random.new():NextNumber(70, 90), size.Z)
	end
end)

-- I didn't make this code, Sub2HTR made this, I pasted the code for the example for the DevForums

and it created something like this

robloxapp-20230217-1208584.wmv (122.5 KB)
robloxapp-20230217-1208224.wmv (3.1 MB)

if you need help, go to the model maker’s channel