Best scale to build a railway

I would like to build a standard gauge railway/railroad/train game, but I’m not sure how I should start building the railway. Can anyone give any tips on making a railway and what scales to use. And also, what features do you think my game should include?

How long should I build my train coaches?
How wide should I make the track?
How long should I make the platforms?
Should I have sleepers on the tracks?
How big should I build the map?
Any other suggestions for the game?

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maybe this can help you

and if you want to make it good add these plugins.

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Hmm, going on google and Searching up some real life human-scale comparaisons can help. You can also import a Roblox Rig to visualise the player scale.

The rail width and size can also depend on the Train type.

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thank you, this will be very useful for building narrow gauge engines

I’ll give you the measurements for my train stuff, maybe you can do something like this if you haven’t already begun your build.

  • Coaches are 65 studs long and 10 studs wide
  • Track is 6 stud (6 stud gap between rails), sleepers/rail ties make the track 12 studs wide in total
  • Platforms can be any length, but I typically do 400 studs long for small stations and 600 studs long for larger stations.
  • My maps are multiple baseplates, probably about a 6x6 grid of baseplates, as 6 stud track takes up a lot of space.

For other suggestions, listen to criticism and be active with your community. If you see some people in your game, come and greet them!

Depends on the diagram of specific train you are using to model it.

As wide as you want but the wider it is the bigger the train will be and the bigger your map will be so you risk experiencing null point rendering issues and brick shift

Depends on your train length or the actual length of a real life platform station you are using as a reference

Anything other than a sleeper texture will cause performance issues unless u make a 3d sleeper rendering system

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