Best way to animate objects

Okay, so I’m trying to make a death effect for a combat-style game, and I was wondering what the best way to animate objects in the death effect would be. Should I use TweenService, or something else?

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What kind of ‘objects’?
Models, custom rigs, Humanoids?

You should probably just use an Animation for Humanoids.

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anything, it could be something breaking apart, or something random like swinging a baseball bat… It could be anything

Animations for Humanoids
TweenService for objects

Yeah but how do you make a good looking animation with only TweenService?