I wont get into too many details (as the not included details will only add confusion)
but I am trying to make a script that can check if a player is online in another server and it will run some code for them which is pretty easy using message service. But how can I return a value to the original script if the player is offline?
By offline I mean not in my game. If they are playing a different game I want them to still be considered offline.
Any and all help is greatly appreciated
feel free to ask questions if my specification wasn’t clear.