I’m not asking for any sort of code, I just want to see what people have to say. I have seen a couple of methods to combat a round system but they don’t seem reliable enough. Thanks!
What kind of specific round system do you want to make?
Not really,
I’ve used and seen this method a lot but it just doesn’t seem reliable enough:
local intermission = 15
local round = 45
while true do
round = 45
while true do
intermission -= 1
wait(1)
if intermission <= 0 then
break
end
end
intermission = 15
while true do
round -= 1
wait(1)
if round <= 0 then
break
end
end
end
What’s the use of that? Why can’t you just do something like just:
local intermission = 15
local round = 45
while true do
task.wait(intermission)
-- DO STUFF
task.wait(round)
end
Well something, as I posted, would be easier to add on to. For example, say I wanted to check if there were no players alive and then stop the round there, I couldn’t do so with the example you provided. The reason I made this post was just to see what people thought about it…
I came up with this script from my head, haven’t tested it yet but theoretically this should work:
local PS = game:GetService("Players")
local intermission = 15
local round = 45
local players = {}
local roundDebounce = false
local function RoundWait(val)
for i = 1,val do
if roundDebounce == false then
warn("ROUND ENDED")
break
end
task.wait(1)
end
end
local function CheckPlayers()
for i,v in ipairs(PS:GetPlayers()) do
local char = v.Character
local hum = char:FindFirstChildWhichIsA("Humanoid")
if not table.find(players, v.Name) then
table.insert(players, v.Name)
hum.Died:Connect(function()
table.remove(players, table.find(players, v.Name))
if #players == 0 then
roundDebounce = false
end
end)
end
end
end
local function RoundStart()
roundDebounce = true
RoundWait(intermission)
CheckPlayers()
RoundWait(round)
roundDebounce = false
end
while true do
if roundDebounce == false then
RoundStart()
end
end
Personally, I would use for i = a,b
for waiting instead of a while true loop.
This is very interesting! Definitely not a way I’ve seen before. I’m going to continue to do research on it and find more ways people tackle a round system. Thanks a lot, means a lot!