What’s the best way to equip the character an accessory?
I only know these methods:
- Using the characters Shirt.ShirtTemplate
character.Shirt.ShirtTemplate = Viewport:FindFirstChild("ViewportCharacter_Torso").Shirt.ShirtTemplate -- random Shirt Template
- Using AccessoryDescription with humanoid description:
local humanoidDescription : HumanoidDescription = player.Character.Humanoid:GetAppliedDescription()
local accessoryDescription = Instance.new("AccessoryDescription")
accessoryDescription.Instance = workspace["White hood model"]["white hood"]
accessoryDescription.AccessoryType = Enum.AccessoryType.Hat
accessoryDescription.Parent = humanoidDescription
player.Character.Humanoid:ApplyDescription(humanoidDescription)
- Putting the shirt template you want to equip the character directly to the character.