What do you want to achieve?
I’m making a simulator game (Like ninja legends or saber simulator so with a weapon, “dna” and a rank store) and I’m up to the part of setting the prices for weapons, dna, and ranks. These are the following things I need for each: Weapons: Price, Reward per click DNA: Price, Capacity Ranks: Price, Multiplier
What in your opinions is the best way of getting these for each? I was thinking a formula but I saw some people saying it is bad, and also a graph but I’m not really sure what graph would work best for these.
i’m not sure what you’re asking for.
are you asking how you would get each stat for use in code?
are you asking for the best way to display each stat to the player ingame?
No, I am asking how I should get the prices, and stats for each item, the coding is done, I just need a way to think of appropriate stats and prices for each item.
That’s the same thing, haha! You don’t need to exactly copy it, but you could definitely play one of the games that inspired you, look at how they ratio everything, time vs currency etc.