So I was recently making a GFX, with a map which contained the stud texture. I use @maplestick 's Material Essentials 1.1, but I noticed that the stud texture is not in here. I was able to find the texture I wanted, however I’m not sure how to implement it into the map I have in Blender. Is there any simpler method to getting these damn studs into blender and onto the object, without having to do every material by hand? Any help is appreciated.
(Texture I’m using.)
I was able to fix the issue on my own. Happy texturing !
3 Likes
If anyone wants the node setup I used here is a blend file with it!
JCBIGFXStudTest.blend (9.1 MB)
3 Likes