Quick question,
Whats the most accurate, yet efficient method to lerp, find a ‘midpoint’ between two different color3 values? Currently ive tried subtracting one from the other the multiplying the result but I feel this is inefficient and the results are not very predictable.
Tweens are not on the table since I need to check every second if the part is still in a region before changing the colour slightly towards the target colour.