Best way to load a player's character when they join?

Hi you all. I was wondering what the best way to load a player’s character is when they join.

Here is how I usually reference the character:

local Players = game:GetService("Players")

Players.PlayerAdded:Connect(function(player)

    local character = player.character --Here is what I'm talking about

end)

Thanks for letting me know!

Also I know people usually have some sort of way to make sure the character loads, and I can’t fully remember lol

character = player.Character or player.CharacterAdded:Wait()

Also please move this topic into #help-and-feedback:scripting-support

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