I’d like to make a save slot system for customized characters, so you could load in one of your character slots when you wanted to, or save a new one.
What’s the best way to do so?
Should I make three separate datastores? As in:
Slot1 = DataStoreService:GetDataStore("Slot1")
Slot2 = DataStoreService:GetDataStore("Slot2")
etc, etc.
Or, should I save it all in one datastore? Or something else?
Please let me know what I should do when creating save slots.