Best way to make Vehicle with constantly updating info from client

I am trying to make a plane that moves from the mouse the problem is I don’t know the best way to get lots of info from the client I mean I could just spam remote event every split second with mouse data but does not seem very effective so if anyone could link me some articles or tell me how to accomplish this task that would be greatly appreciated.

You don’t need to spam remote events for vehicle movement.

In a vehicle script, detect when the player enters/leaves the driver’s seat and set the netowrk owner to the player. This will let the player affect the plane’s movement with a LocalScript, and it’ll automatically replicate to the server.

Somewhere in the vehicle’s ServerScript: VEHICLE_SEAT_HERE:SetNetworkOwner(PLAYER_VARIABLE_HERE)

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If you make a script that gets the value of the mouse every half second and tween the plane’s movement to the next “step” it should take care of spamming the server (if you don’t want the client to carry the movement script)