I am currently trying to make some vehicles with A-Chassis and every time I make the body collidable it either bugs out the vehicle’s suspension or makes it too slow to drive.
How can I make the body collidable without bugging the vehicle?
(I have tried modifying the massless property in parts)
Have you tried using NoCollisionConstraints? NoCollisionConstraint disables collisions for Part1 as Part2 and Part2 as Part1 (basically no collision for the Parts to the Parts).