Hey! I am wondering what I could do to improve the preformance on my game.
I want to optimize by buildings and poppy fields.
For the poppy fields, here you have an image of what the poppy’s look like. It is basically a model that contains a specialmesh with a texture
I am planning on using a lot of these in my game, and I am wondering if anyone has an idea on if there is a better way instead of just copy pasting these across the map.
Also I heared using meshes instead of unions can have positive preformance effects in game, is this true? Also I would appreciate any other tips of how I can optimize structures that will go in my game.
Thanks!