Best way to part positions relative to a part?

I understand this must be a common question, but I can’t find any solid answers. I’m making a game and I’ve made a furniture placement system etc, I just need to make it save now. This is the part i’ve been worrying about - I have all of the saving infrastructure, and an idea how I will store the posititons etc, but I just need to know the best way I can make it so the furniture are always in the same place, in the house which is always in a different place. Thank you

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I’ve got the saving part - But I’m still struggling with the positioning.


As you can see I’m using ToObjectSpace and ToWorldSpace - But there’s an isuse. While the furniture spawns in, it spawns in scattered across the map. I will show.
Before Save:

After Rejoin:

I understand it’s likely a very simple error that I’ve not got, but thanks for helping