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<a href="/t/best-way-to-replicate-animations-from-character-to-viewmodel/2279314">Best way to replicate animations from character to viewmodel?</a>
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<a itemprop="url" href='https://devforum.roblox.com/u/aeroactual'><span itemprop='name'>aeroactual</span></a>
(clive)
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<time itemprop='datePublished' datetime='2023-04-09T19:07:51Z' class='post-time'>
April 9, 2023, 7:07pm
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<p>i wanna make a viewmodel that plays and replicates all animations of the chartacter</p>
<p>the viewmodel will just be the characters arms and you can only see in first person</p>
<p>i wanna make it so you can always see the viewmodel even without tools in first person</p>
<p>ik how to get a viewmodel working but how could i replicate all animations 1 to 1 from the characters arms to viewmodels arms</p>
<p>maybe a script that copies cframes over? or something to do with watching what anims play and replicate it to viewmodel but then it’d be glitchy maybe</p>
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(dthecoolest)
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<time itemprop='datePublished' datetime='2023-04-09T19:21:40Z' class='post-time'>
April 9, 2023, 7:21pm
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<span itemprop='position'>#2</span>
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<a href="https://devforum.roblox.com/t/how-do-i-replicate-real-arm-movements-to-fake-arms-viewmodel/360916/39">How do I replicate Real Arm movements to Fake Arms (ViewModel)?</a> <a class="badge-wrapper bullet" href="/c/help-and-feedback/scripting-support/55"><span class="badge-category-parent-bg" style="background-color: #99DAFF;"></span><span class="badge-category-bg" style="background-color: #D64F4F;"></span><span style="" data-drop-close="true" class="badge-category clear-badge" title="This is a support category for help on everything related to scripting on the Roblox platform, from extremely basic to even the most technical of issues.">Scripting Support</span></a>
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<blockquote>
I whipped up a repro in a couple of minutes in the concept of the view model you’re currently attempting to achieve. I had to make a few respective adjustments from what I suggested to accomodate for R6 rigs. Namely, the following was done:
Changed HumanoidRootPart to Torso, as all character limbs are held in the Torso for R6 rigs
I used the transform method rather than my originally suggested AnimationPlayed method
In addition to all this, I went ahead and created a rough rig that has …
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<a itemprop="url" href='https://devforum.roblox.com/u/aeroactual'><span itemprop='name'>aeroactual</span></a>
(clive)
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<time itemprop='datePublished' datetime='2023-04-09T19:33:37Z' class='post-time'>
April 9, 2023, 7:33pm
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<p>thanks</p>
<p>for tools what would i need to do? would it be another version of the viewmodel but the tool put inside</p>
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