Best way to return an object's position for a CFrame?

I’ve been looking online for an example and I can’t seem to find one anywhere. Maybe I’m just blind. Who knows?

I want to be able to make a player’s character teleport to an object without having to hard-code that object’s position via CFrame.

Is there any way to return an object’s position?

Is doing BasePart.CFrame = OtherBasePart.CFrame hardcoding?

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Nope. I just never thought of that. Thank you.

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