Best way to setup the server state so clients can instantly read it?

Hey, I know that in a game there alot of interaction that goes between the client and the server so im thinking having the clients be able to access data on the server as it’s changed without having to use a remote event would be pretty powerful, any ways to do this other then using values or attributes?

You could try Replica Service, does exactly what you want.

Replicate your states with ReplicaService! (Networking system) - Resources / Community Resources - Developer Forum | Roblox

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