Giorgi311
(Giorgi311)
July 15, 2020, 11:42am
#1
Hello, I’m making a combat game where each player have properties like damage, health, defense, etc.
I could either store the properties inside a table/folder or DataStore2, but what would be the most efficient way to fetch each property the fastest?
loleris
(loleris)
July 15, 2020, 11:49am
#2
ProfileService should be a comfortable choice for your needs!
Giorgi311
(Giorgi311)
July 18, 2020, 9:31am
#3
Would there be no problem if this is used together with Datastore2?
loleris
(loleris)
July 18, 2020, 11:00am
#4
I can’t guarantee Datastore2 not altering contents of a saved table if you’d be passing Profile.Data to Datasore2. Other than that there should be no problems - you can just try