Best Ways to Fill Maps? (UX/Level Design)

I am trying to figure out the best way to fill a map with aesthetics and other things so the spawn lobby map doesn’t look empty.

I have been testing things, and so far adding some trees and rocks in just basic low-poly makes it look much better, but I figured I’d ask on here what people thought was a good map filler.

Not super important, but I wanted to ask.

Thanks :grinning_face_with_smiling_eyes:

Trees easters rocks dirt and river waterfall. Climbers creepers flower bushes

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Oh, those are all good ideas. I have thought of the waterfall before.

Streetlights garbage plastic sewer manhole cracks on road building shops hospital police station algae

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