Ive got an error while scripting and i copied piece of the error and pasted it to the AI Assistant
What AI did is it made an example code and for some reason it pasted it into my other code “GatesScript” replacing it.
“GatesScript” had nothing to do with the error that ive got, the code that i had the error from was called “Resize” and its located in StarterPack inside a tool and a handle. While the script that got affected was in the ServerScriptService
Ive tried making AI return the script but it doesnt understand
I cannot undo the replacement in the script itself.
Thankfully i do have a copy of the studio place on my pc before the changes, but if i didnt, i dont think i could bring it back (maybe there is an option to bring it back but i dont know how) and starting over would be the only option.
I couldn’t imagine the pain that it can cause if someone is making an very advanced code and it gets replaced permanently by AI
Expected behavior
AI could just create a new script in ServerScriptService, actually it was doing that before, i dont know why this time was different.
Maybe a better way is for AI to ask us if we want a script created in the game, and if yes then where.