I have an API to do this already for free in any game. I think it’s dumb they use ID verification like some form of information paywall on new features. Want to upload a video? ID verification. Want to render a custom mesh or image? ID verification. Or in this case, want to generate text? ID verification. Even though almost all of these excluding mesh and image generation are ran through moderation systems that should prevent abuse.
Going by their standards I’m safe to assume text to speech will also be ID verification locked, even though their own systems should be able to handle moderation fine.
If someone wanted to make a basic 3d Terrain Generator for example that makes custom terrain from meshes, they would have to give Roblox their drivers lisense???
I think it’s a dumb restriction on developer tools that was originally designed to allow for things like voice chat, which actually makes sense since voice chat can’t be real time moderated very easily, but things like text generation or text to speech, both can be ran through systems both before and after running to easily detect TOS violations, but is locked behind ID verification regardless.
The Roblox ID verification process is ran by a third party provider designed for this purpose and from what I know they only share your date of birth with Roblox for your account date of birth. It really does make sense for stuff like the Roblox Talent Hub to find developers that are less likely to be a scam but also for these features since they need to go through a diffrent moderation process compared to chat moderation or asset moderation.
We’ve seen in the past with features such as Voice Chat having the ID verification restriction removed once moderation and saftey features got up to speed with how it works so that’s likely to be the case with this.
For the life of me i cant understand why people think adding a new tool will take away creativity. It’s not like they’re removing your favorite feature to add this. No, this only adds to the set of possible creations. This stigma of all AI being bad is so silly, if the only possibility you can see with this is replacing clever npc dialog with generic ai written dialog, then it is you that lacks creativity, not excited people. Please people, make and effort to challenge the simple biases people thrust on you.
Writers can still do their job. Writers can make the main dialog, and AI will provide real time interaction.
With the way things are going, another writer’s job might become configuring the AI, like providing the appropriate text examples to build their personality.
AI text generation sounds like an interesting feature.
Personally, I’d like to see if it can be used to operate a scripted command-line to control an agent rather than purely be used for direct conversations. Eg, AI can use commands to request descriptions of the area around them, and use commands to interact with the area around them, rather than just allowing human <> AI discussion.
AI <> scripted-system <> human.
Maybe one could use an AI to control a facility security system, where the AI can request the locations of different players, then choose to open/close doors, and trigger different systems.
I’d recommend learning how to code and develop properly, it’s actually possible to learn the basics of Lua in a week or even a day if you’re particularly motivated. AI can be a good tool for assistance and perhaps throwing together a proof of concept, but AI will not help you develop full projects.
There’s been a trend going around about “vibe coding” where people fully rely on AI to create their projects. The problem is that the AI might get you 90% of the way there, but then you still have to manually take it the rest of the other 90%. The code generated is also very bad for scalability and maintainability.
I’d also recommend learning game design, which I like to call the study of what makes a game “good”. Because, even if we get to the point where entire games can be generated by AI, the game still has to be good. In fact, I’d argue that it would be the most important thing for developers to learn, as there would be so many new games to compete with that you’d have to try much harder to stand out.
However, this particular use of AI is rather exciting for certain projects that would be otherwise impossible without this. We might finally start to see some text adventures with a coded framework so that it doesn’t “forget” important things. We might even see full 3D D&D-like worlds one day. But let’s not forget the basics.
I think this is gonna be awesome for RPG games with NPCs, imagine instead of a UI popping up with preset options, you can just type in chat and have a real conversation as if its a player and not an NPC. I’m making an RPG game with quests and it could be really cool for them to just come up with quests on the spot.