I’d agree if you were talking about AI for visual (image) or calculation (coding and optimization), but I cannot defend you in this update. This update is about prediction and it allows you generate more variations for your characters without having to write hundred more lines. Perhaps, it could allow the NPC to instruct the game to give you certain objects or interact with certain things in a seemingly infinite amount of random ways.
I don’t see the relevance of your argument in this case.
Serious question, do y’all plan on making it play a comical beep sound if a Text-To-Speech audio detects a censored word, or will it just say “yeah no man, not doing this, sorry!”. I feel like the prior would be funny but realistically the latter would be chosen.
I’ll be honest, I often use AI only to search for possible services and library in the case I’m stuck, and perhaps, possible coding workflows, so I can’t say I don’t use AI. Depending on how you use it, utilizing AI does indeed help you become a better developer as opposed. Use it as your instructor rather than a classmate you would copy. The “outdated elitism” should be only applied to that second option.
Pointing fingers at the wrong target is indeed in terms of purposes. It’s unfortunate the person that you replied to puts more efforts in pessimism on this topic rather than the release of AI image texture generator or code plagiarizer. I believe blaming such features like AI coding assistant is excusable. AI coding assistant is the one tool that mostly enables the developer’s greed and loathsomeness. The players do not know the games they should observe as the homepage is piled with rotting burden of clickbait thumbnails and functionality that appears to be completed by mostly AI. Most players you would blame are kids. Likewise, they don’t know anything. You don’t blame the addict for their internal struggles. You blame the dealer for enabling it.
I am glad that you are coming at the person you’re replying to though because of his potentially overreacting instantaneous pessimism. On the more positive side, this is the only decent AI feature so far that serves as an extension for developers more than a cheap unoptimized replacement of the framework.
Imagine the possibilities… You could have like a companion NPC and you could say something like “Start X quest” and it would start it for you or it might tell you you’re not eligible to start for Y reasons. If you pair this up with tts its going to be more immersive
I’ve been waiting and asked by my users for STT for a long time now. Hopefully that won’t be limited to moderate content maturity when it’s going to be released
I agree, I’ve updated my original comment as I was far too critical of this due to my bias from recent AI “tooling” the platform has invested in, I can see the use cases for this feature. Apologies all, it was not intended to come off as elitist or anything of the sort, but I can see how it did.
I’m not exactly sure how I feel about this, though I know people are going to make LLM responses regardless, so its just a plus that its not only integrated and behind safeguards, but Roblox is paying the server costs instead of us. This would be useful to help a tutorial, though AI is not yet good enough to be remotely coherent enough to follow natural storylines or any uses where it being 100% coherence is kinda required.
This has to be the update of the year, I can’t wait to see what kind of quirky things people are gonna do with this, I’m especially excited for the text to speech api, I really hope that it will have natural sounding voices because NPCs with automated voicelines would be epic.