[BETA] Mango Framework v2 - Customizable One-Script Roblox Framework

Mango Framework v2

Template Places | Github | Documentation

What is it?


Mango Framework is my take on creating a professional and feature full, but still easy to use, framework to handle all scripts for creating experiences on Roblox. While it might be similar to others, this framework has it’s own style. The layout in the framework is straight forward and easy to learn. It’s been revised over multiple years to handle anything you might need in a game. Depending on the branch you choose, it’s functionality can range from only the essentials to a full set of integrated tools for speeding up development.

Features


Behavior Features

  • One-script runtime.

  • Sequential module loading.

  • Server loading priority (server always loads fully first)

Module Management Features

  • Both server and client sided module loading.

  • Dependency and priority management.

  • Caching of modules to a quickly accessible location.

  • Handling of modules with unexpected failures.

  • Prevention of cyclic dependencies.

  • Infinite modular expandability.

  • Extensive debugging information.

Organization Features

  • Semantic module storage.

  • Proprietary standardized layout.

Data Accessibility Features

  • Faster global value storage.

  • Per-player cache management.

Disclaimer


This framework is still being developed which means that some of it’s features might not be bug-free. The documentation is still being worked on too. For issues you might face, open an issue and report it. A fix might take some time to implement due to the framework development being intertwined with my tight work & school schedule.

1 Like

Nice

This is NOT how I want to be remembered :skull:

How using this Framework got me feelin’ : :skull: