Hello! So I am making a mirror “engine” game, everything is working fine except for one major issue with the mirror reflection. Game Link Here
Problem
The mirror reflection is flickering whenever there are too many models or characters in game.
My Theory on the Flickering Issue
So problem is that whenever there are more than 2 players (or lots of models), the reflection’s textures begin to flicker. My theory is that since the reflection script uses RenderStepped to update the reflection, and clears all characters to draw new ones every single time, the RenderStepped event is fired, which is very often.
So the textures might have a hard time constantly reloading and therefor end up causing the character to flicker.
So from the description shown above, I am in need of a better alternative to the mirror that I am currently using, as it is causing a lot of glitching.
Example of a not flickering mirror game
P.S If you need script details, please inform me
Sincerely,
Dev_Mathe