Currently the page explaining haptics is lacking. The description for SetMotor is very vague, it does not explain what UserInputTypes are supported, and it doesnt say what the different values of VibrationMotor do. Whats the difference between Enum.VibrationMotor.RightHand and Enum.VibrationMotor.RightTrigger?
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From what I can tell, RightHand is for VR controllers, RightTrigger is for game controllers. I poked some knowledgeable people to see if they can look into this.
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Hello @gillern! Apologies for the delay, but I wanted to let you know that we updated the API pages to provide some more info on HapticService and VibrationMotor. Thank you for flagging the need for more clarification!
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