Better Lighting | The Lighting Present That Does It For You

Fair. Thanks for your feedback!
It has been changed. :sweat_smile:

I donā€™t know if the description ā€˜hidedetailsā€™ thing is enough, if it isnā€™t then I could add more.

I always think that on anything related to lighting. Sadly with Robloxā€™s 30 decade old engine games looking like UE5 is impossible. Excluding Frontlines.

I recently made CONFIG for Better Lighting now. Make sure you guys get the updated model to edit what skies you use!

Iā€™m working on it right now, and you guys can vote on a poll from 1-10 on the model on this topic.

Better Lighting still needs feedback, and 'till I have more feedback I wonā€™t update it due to the fact I have no idea on what to add.

Iā€™ve recently made something new that might inspire you. Day Night Weather Cycle - Lighting & Terrain Shader Algorithm + Artificial Sun - Clean Efficient [Open-Source]

The code is open source so feel free to use it how you wish.

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Sorry, I make all my code.
But I could gladly take inspiratiom.

Basically it includes a table with all the properties of lighting mapped to different times and a way to tween the terrain color over time.

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Iā€™m working on a new community resource. Feel free to check it out!