Better Qaulity Physics

I honestly have no clue how some games make these physics that feel so smooth unlike the normal physics which are just so clunky and hard to work with in games.

Some games that use this are:

JJS: [TEN SHADOWS] Jujutsu Shenanigans - Roblox
or
robot 64: Robot 64 - Roblox
or
dingus: dingus - Roblox

all these games have one thing in common and its that the physics and movement in these games are fluent.
any suggestions on how to get something similar would be apprieciated!

1 Like

they most likely use custom character controllers

1 Like

all custom client code for movement. games like JJS don’t really do anything special other than the parkour movement which uses either bodymovers or sets your velocity manually with code. im not 100% sure what robot 64 does but its safe to say that the client movement may be entirely recoded from the ground up