That plugin has been implemented with the NEW version of bezier pro which is much better.
For a long time, I wanted a plugin that could curve my road model easily, for me to be able to move the nodes around, make fun curvy forest drives, etc. Most driving games on Roblox have straight roads, or they have roads curved on only one axis. I hope this plugin can fix that. It works for more then roads though.
Showcase
Saving Preset Models: -
Automatic Updating Model Movement + Grid -
Usage
Preset Models - When installing the plugin, it will create a new folder in your games server storage. Put any models you wish to use in here.
Grid Offset Number - This is how far the grid will be from your camera
Segment Count - How many segments of your model the bezier curve will use
Issues & Concerns
This is a pretty complicated plugin and is bound to have bugs starting out. Please reply down below or PM me to get help.
Sorry for the late response. So I tried using the plugin again today in a different place and it seems to be functioning now. I really enjoyed being able to use my own templates, its a feature not many other bezier plugins offer. The plugin seems to still be a bit too buggy to use in my workflow, I somehow managed to get multiple different templates in the preview viewport rendering all together, and some other weird issues with the nodes not rendering anymore. I think it may have something to do with the user experience of edit/creating new curves and me accidentally breaking the workspace hierarchy or workflow the plugin expects. None the less, I hope you continue working on this plugin, I think its great and will surely be a useful tool to many creators with a couple more patches
The first time I tried using the plugin and got that “attempt to index nil with ‘GetMouse’” error, I was using it in a blank place (created by going File > New in studio), I tried opening new place file today and got the same error. Maybe the bug caused by something to do with the way a place is configured?
Hi!
Thanks for developing such a great plugin!
I immediately used the plugin to install the rails, but I think it would be useful to have a mode that automatically adjusts the number of segments.
As you can see in this image, the parts overlap each other where the nodes are densely packed.
However, I would greatly appreciate the ability to use my own model unlike other plugins.
I hope it will evolve to be even more useful in the future!