I have 0 clue if this on my end, I just have a big rig, I animated it, it plays good in the editor, but in run, it just completely fails.
Animation playing normally:
https://gyazo.com/fe87ef4a6bf65de338b286a629271ebf
Animation in-game:
I have 0 clue if this on my end, I just have a big rig, I animated it, it plays good in the editor, but in run, it just completely fails.
Animation playing normally:
https://gyazo.com/fe87ef4a6bf65de338b286a629271ebf
Animation in-game:
I’ve heard from somewhere that humanoids getting stuck in the ground is caused by Humanoid | Documentation - Roblox Creator Hub
Just make it higher ig
The thing is, it’s hipheight is set, and he’s not anchored, he’s perfectly fine until the animation plays. It sets it’s lowertorso into the ground for some reason, but it doesn’t show that at all in the animation editor.
What value is your Humanoid.HipHeight set to and is it actually that Y height above the ground?
Does the animation editor reset the HipHeight back to 2 for a standard Robloxian during the animation?
Its set to 20, and it doesn’t reset. When tested on normal scaled R15 characters the animation literally has their lowertorso go into the ground. I have 0 clue why.
Best thing you can do is raise the animation in the editor so when it plays its in the right spot instead of sunken down