Bilboard gui text not visible when utilizing "\n"

for context, i am making custom proximitypromt. i made a billboardgui as my custom one, and it has text in it. when the text has a NewLine component to it, for example:

this:
"[E]\nINTERACT

would appear as this:
[E]
INTERACT

this is how it is supposed to look like, but it is the text is not visible.

Also, when i go in the explorer and change the text itself to remove the NewLine component, it becomes visible again. when i add the newline component to it again, it disapears

1 Like

I don’t think Roblox supports that component in TextLabels, which I assume is what you’re using.

Instead just open up Notepad and type:

[E]
INTERACT

and paste it into the TextLabel and don’t edit the text further.

That has been a nice bug (glitch? hidden feature??) for awhile that as far as I know still works.

This is not the issue I am having. I used the command bar (and you should too) to set the text, which was already successful. The issue I stated, if you didn’t know, was that the text didn’t appear visible in the game. When in-game, setting it with the new line component made it invisible, and setting it without the component made it visible again.

Well then again just use Notepad and make your formatted multi-line text and paste it into the command line, and see if that works.

Also I think that there is a selector to use that is integrated when the TextLabel has RichText set to true. Not sure though

This is a bug. It is not about being unable to create a new line.