BilboardGui has a render glitch when using certain sizes

This is a normal frame with another frame inside it, the second frame having a Size-X scale of 0.5
Renders perfectly fine

When I go below 0.376, it will no longer render it.

EDIT: Here’s the actual UI
HealthDisplay.rbxmx (5.9 KB)

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Can you show the canvas extents? If the entire gui goes out of the canvas it stops being rendered.

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Added the UI to the OP

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The purple is your canvas size. If a frame goes completely outside of it it stops being rendered.

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I think this is exactly the problem, my game has a similar bug that I’ve been too lazy to fix:

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Oooo, alright, thank you! :slight_smile: I was fixing this for someone and did not know about this. Should’ve check that first.

It’ fixed now ^^

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