This is a normal frame with another frame inside it, the second frame having a Size-X scale of 0.5
Renders perfectly fine
When I go below 0.376, it will no longer render it.
EDIT: Here’s the actual UI
HealthDisplay.rbxmx (5.9 KB)
This is a normal frame with another frame inside it, the second frame having a Size-X scale of 0.5
Renders perfectly fine
When I go below 0.376, it will no longer render it.
EDIT: Here’s the actual UI
HealthDisplay.rbxmx (5.9 KB)
Can you show the canvas extents? If the entire gui goes out of the canvas it stops being rendered.
Added the UI to the OP
I think this is exactly the problem, my game has a similar bug that I’ve been too lazy to fix:
Oooo, alright, thank you! I was fixing this for someone and did not know about this. Should’ve check that first.
It’ fixed now ^^
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