Alright, so basically I am making a new Overhead System and I forgot how to make it so it the Billboard GUI does not randomly change in size.
Here’s the clip, https://gyazo.com/7700bfaca58ce0e8299cd19b6aaaa406
Sorry if I posted this and its repetitive I’m pretty sure this is a really widespread issue.
1Urge
(1Urge)
June 9, 2022, 12:00am
#2
Make sure the Billboardgui is using the scale numbers for its size property. My guess is that either your billboardgui is using offset numbers for size, or your text labels or using it.
It is indeed a widespread issue that has been resolved many times. No hate to you but a simple search of “Billboard Gui scaling issue” would have gotten you the result of
Introduction
Recently, I've notice numerous people confused or frustrated over BillboardGuis scaling when you move towards or away from them. Although there may already be resources on this topic, I have decided to make a tutorial on how to fix it.
Example
Breakdown
Although this may seem like a great task to correct, it's actually pretty simple. To fix this issue, you have to know how UDims work (the size value in a frame).
[image]
The highlighted value is an UDim (U-Dimension)
What…
or
I made an NPC with a BillboardGui that has a Frame inside of it.
BillboardGui adornee = Characters head
BillboardGui Size = {4, 0},{1, 0}
BillboardGui Size Offset = 0, 2
Frame Size = 1,0,1,0
Screenshot close:
[ScreenshotClose]
Screenshot far:
[ScreenshotDistance]
Roblox Studio File:
BillboardGui.rbxl (22.7 KB)
Both post go into depth regarding your issue.
1 Like
I searched something along the lines of “Billboard GUI size changing when moving camera” I didn’t search anything like that.
Dear god I forgot, tysm for the help!