Billboard GUI elements disappearing at a certain size

I’ve been working on a health bar for structures in my game. The issue seems to be that the GUI health bar seems to disappear at a certain size (when I set it to less than 0.3 in the scale sizing). I’ve tried setting the ZIndex to a higher value and also disabled ClipsDescendants. Are there any solutions to fixing this? Thank you!

Weird Behaviour

Setting it Manually

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In an attempt to replicate the glitch I could not, so I assume it’s either a studio bug or a graphics settings optimization (meaning lower graphics cause it to disappear)

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I’ve found the problem, thank you for the response! I assume it was related to the billboard GUI modifications that I did. I used a different one to see if that was the case and now I’m sure it was the modifications.

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