Billboard GUI stops rendering if the camera is closer than 0.466 studs

I’m making a mini version of the solar system where the scale is 1 stud equals one AU and I’m using a billboard GUI for the Sun, but there’s a problem. The billboard GUI stops rendering if I’m any closer than 0.466 studs to it.

Images

Distance of 0.466 studs

Distance of 0.465 studs

Is there anything I can do to get around this?

Is this Gui located at the Spawn point, or is it just a coincidence that the spawn is behind the Gui?

If not it could just be your Camera location clipping at the .466 stud distance.

The spawn point is behind the part the billboard GUI is partnered to, 50 studs away (the part the billboard GUI is partnered to is at 0, 15, 0)

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