Billboard GUI Text very pixelated

I have a billboard gui ingame and whenever I put a text label into the frame the text is blurry. Not sure why.

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Increasing PixelsPerStud of the SurfaceGui should make it less blurry.

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That just makes the whole ui bigger and smaller

You can try toggling rich text, sometimes that changes things in regards to how text is rendered. (idk why)

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Text still blurry, all it does is changes the color a bit and removes the stroke

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The reason that your UI is getting bigger and smaller is because you probably use Offset for sizing the UI. So when PixelsPerStud increases, your UI will get smaller.

So, ASSUMING that you did use Offset for the positions and sizes:

You can use multiply the PixelsPerStud by 2 and your UIs positions and sizes by 2 to easily get higher quality and keep your stuffs the same (or multiply by a number that will make your UI sharp enough to your liking)