Guis get more and more pixelated the further I walk away

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I would like to prevent the pixelization

  2. What is the issue? Include enough details if possible!
    When I walk more than 10 studs away from my surface gui it gets pixelated

  3. What solutions have you thought of so far?
    I have tried to change the PixelsPerStud

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

When I use always on top it become less pixelated, I have tried to search it up and google said it is just a problem with studio, but I wanted to ask here before I gave up…

Studio can be an issue, but your monitor resolution can be one too, maybe try to scale up your GUI to make them easier to see

Scaling up the gui didn’t seem to fix the issue… Also Im using a tv as a monitor so I doubt its monitor resolution…

the RessampleMode of your image is not set to pixelated? if so you could try to use it maybe it will reverse the problem

Ressample? I’ve never heard of it, Is it a setting in rs?

ImageLabel and ImageButton have this features, near ImageColor3 and ImageId

Im not using any images, its all text labels and frames

When you change your pixels per stud, what happens? If the UI is getting bigger or smaller, look into this post: Billboard GUI Text very pixelated - #6 by DudeW0rld

I just fixed it by making a script to zoom into the monitor when you click on it, pps doesnt really change anything…