Hi, I have this problem with a BillboardGUI disappearing when resetting the character and transferring to another player when he joins. I deactivated ResetOnSpawn but it didn’t work out. I can provide screenshots if you request
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could show the script? And some screenshots
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local ReplicatedStorage = game:GetService("ReplicatedStorage")
local name = ReplicatedStorage.PlayerName:Clone()
game.Players.PlayerAdded:connect(function(player)
repeat wait() until player.Character
local character = player.Character
local humanoid = character.Humanoid
humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
local head = character.Head
name.Parent = head
name.PlayerName.Text = player.Name
----------------------------------------------------------------------------
if player:IsInGroup(5891245) then
local groupicon = ReplicatedStorage.GroupMemberIcon:Clone()
groupicon.Parent = name.Frame
end
if player:GetRankInGroup(5891245) >= 9 then
local adminicon = ReplicatedStorage. GroupAdminIcon:Clone()
adminicon.Parent = name. Frame
end
if player.MembershipType == Enum.MembershipType.Premium then
local premium = ReplicatedStorage.PremiumIcon: Clone()
premium.Parent = name.Frame
end
print("Working")
end)
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I really couldn’t identify the problem, try using Humanoid.Died to destroy the billboard gui!
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Thanks for the advice. I will try.
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