BillboardGui disappears when walking past a certain point with 2.5D camera

My BillboardGui simply decides to disappear if I walk past it, but only in the direction that the camera is facing. I am using a custom 2.5D camera script. Here is the blank baseplate with the BillboardGui and camera script.
goofybillboardguiwith2.5dcamera.rbxl (80.5 KB)

Here is an uncopylocked version of the place if you don’t feel comfortable downloading stuff:

I’m completely stumped on what could be causing this. I’ve been playing around with everything for about an hour now.

All help is appreciated, thank you!

It has to do with the zoom of your character, basically, in these custom camera scripts, zooming is still treated normally for some reason, just try and zoom all the way in and you’ll see your character vanish. Zoom all the way out and you’ll see the gui not bug out at all.

So an easy fix i could think of for this is setting the player minimum zoom distance to around 50 or 30 ish.

game.Players.LocalPlayer.CameraMinZoomDistance = 50

Put that at the start of your camera script and it should be fixed
And matter of fact put it higher than 50 to have a better looking billboard ui. Put it to some like 100 or whatever just test it out yourself

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100 minimum zoom distance worked perfectly, thank you so much!

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