BillboardGUI scaling as you get farther

Hello, my BillboardGUI is scaling as I get farther from it while I want it to stay the same size. I’ve looked through a bunch of DevForum posts and I know it has to do with some scale property, but I still can’t figure it out. Thank you in advance to anyone who helps!


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Set the size on your BillboardGui to scale.

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It gets cropped when I do that

Turn off ClipsDescendants of the BillboardGui, and that problem will fix.

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Try setting an anchor point of ‘0.5, 0.5’

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That fixed the clipping issue, thanks!

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I have it currently set to that

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If you have your BillboardGui’s set using Offset, it will always take up the same number of pixels on your screen. If you use Scale, it will be sized based in studs, which will get smaller as you move farther away from it. You may use a combination of both of these to achieve your desired behavior.

Since the UI seemingly gets larger as you move away, it must be using Offset. Try using the same scale value on both axises to achieve a square shape that scales inversely with distance.

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You need to use scale on both the billboard as well as relevant items inside the billboard.

I don’t see how this is helpful. Anchor points are for relative positioning and are unrelated to cases like these.

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Thank you for everyone’s help!

For anyone else who may see this and is trying to fix the same issue, I switched the offset of all the property values to only the scale property values within the X and Y sections of the size properties for both the BillboardGUi and the ImageLabel inside it!

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