BillboardGuis update 1 frame later.

Bug is simple - Billboards update 1 frame late. This’s the most noticeable with their rotation:


Same thing applies to Viewport frames, what I think is worth noting. Maybe, this bug is deep, but I’m unsure, cause I can replicate it only with this 2 instances, other ones can’t be measured that easilly.

To reproduce that, you can just join empty baseplate with BubbleChat toggled on, and do similar thing - cuz it uses Billboards, you will see the same problem.

Device information:
CPU: Intel(R) Core*TM) i5-2410M CPU @ 2.30GHz
1 socket
2 cores
4 logical processors

GPU: NVIDIA GeForce GT 520M

Expected behavior

I expect all GUI objects to update when needed, not 1 frame later

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Please provide your hardware info. I haven’t been able to replicate this, and I would assume the same for the engineers.

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